It’s been a crazy three years. Through the ups and downs, tight deadlines, software crashes and caffeine fuelled late nights, we have carried on and are now prepared to step into the animation industry. Studying animation alongside these other amazing artists has pushed me to create my best work, and to keep pushing the boundaries of what I can achieve. I would not have come so far without the support and encouragement (and criticism) from my awesome lecturers and peers.
The ‘Treasure Hunters’ project is a response to the theoretical brief of character concept design for a children’s animated TV show. For an audience of this age group, the main priorities were appealing and easily recognisable character designs. I thoroughly enjoyed working on this project as it combined my passions for creating characters and high fantasy worlds. This has also informed my decision to specialise into 3D modelling and character concept design.
During my time at university, I have gained valuable experience of working on both on solo and team projects in a studio environment. With the skills and experience I’ve gained, I hope that I’ll be able to achieve my aim to earn a character modelling role in the animated movie industry. It would be the greatest feeling to see characters I have helped bring to life on the big screen, to be enjoyed by kids and grown-up kids alike.